While the spell lasts, you can end one option as an action to gain the benefits of a different one. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Alter Self - Custom Card - Display this card next to your character and choose Strength or Dexterity. Wizard Target you. Warlocks even get it sooner. This spell functions as alter self, except you can as a swift action alter the Disguise (within the limitations of alter self). Components V, S, M (a piece of the creature whose form you plan to assume). Need Help? Without a doubt Alter Self allows for some of the strangest results when you’re still at low levels. You can make yourself look like other races, but your character value will not change. Spell Tags: Target you. Alter Self Spreadsheet. When you cast this spell, you can assume the form of any Small or Medium creature of the humanoid type. This does not have any appreciable benefit until multiples of five are met (a movement rate of 34 is the same as 30). At the most maybe something to let you float down like feather fall. Small creature: If the form you take is that of a Small humanoid, you gain a +2 size bonus to your Dexterity. So if someone were to touch you, they wouldn't pass through pertruding features as with disguise self? When a foe Casts a Spell and you can see its manifestations, you can use your own magic to disrupt it. While not explicitly stated, since the spell is transmutation and not illusion, and the other two effects physically affect the caster, that's the most reasonable interpretation of the spell. Have fun! ©2020 Wizards. Hey all, Makes zero sense. The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. Would a character be able to change their gender with this spell? Thanks in advance. While the spell lasts, you can end one option as an actio Range personal. Casting Time 1 standard action. ... Pathfinder Roleplaying Game Advanced Class Guide SECTION 15. 240 School transmutation (); Level alchemist 2, arcanist 2, bard 2, investigator 2, magus 2, medium 2, mesmerist 2, psychic 2, redmantisassassin 2, shaman 2, skald 2, sorcerer 2, summoner 2, summoner (unchained) 2, witch 2, wizard 2 Casting Casting Time 1 standard action Components V, S, M (a piece of the creature whose form you plan to assume) Because he is still a humanoid, his items all continue to function normally. Feats Craft Wondrous Item; Spellsalter self; … ... Elves: Add a total bonus of 1 foot of any one existing movement rate to any construct(s) you create or alter. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. You cannot change your body shape or basic body contour. You can make yourself appear as a member of another race, though none of your statistics change. These are some simple tools on google docs that I made to make some things in Pathfinder easier to handle. Therefore have a kind of mimic type of effect with your body.Being able to change the effect for the hour could be useful too. Cast Alter Self for 10 minutes/level duration and save a Veil Pool point. Shapechanging, Available For: Sorcerer Even give it too the Bloodhunter. You can change these appearance details in one action for the duration. I would say yes with an asterisk. Please enable JavaScript to get the best experience from this site. For example, if you act on two feet, you cannot become a four-legged creature. While the spell lasts, you can end one option as an action to gain the benefits of a different one. CONSTRUCTION REQUIREMENTS. Marly loses his darkvision and his 20 foot movement speed. don't see range so likely not. What about eyes in back of your head? Aquatic Adaptation. The maximum HD of an assumed form is equal to your caster level, to a maximum of 5 HD at 5th level. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection".But yeah, strong spell. using this spell could create a "Venom" character, who uses Claws, Bite attacks.could you also create the Tendril strike with it too? Cast Alter Self for 10 minutes/level duration and save a Veil Pool point. But this is a wizard spell? Personally, I’d argue that gecko finger-pads, or some sort of climbing claws (claws being explicitly mentioned), would be completely reasonable (granting advantage on climb checks), while extra sensory organs would be a bit too far. The Hypertext d20 SRD™ is owned by BoLS Interactive LLC.. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it. It functions as an alter self spell (as opposed to disguise self). alter self. When I use Alter Self do I gain the humanoid forms natural armor bonus? When you cast this spell, you can assume the form of any Small or Medium creature of the humanoid type. School transmutation (polymorph); Level alchemist 2, bard 2, magus 2, psychic 2, shaman 2, sorcerer/wizard 2, summoner/unchained summoner 2, witch 2. You assume a different form. When you cast this spell, you can assume the form of any Small or Medium creature of the humanoid type. The Ranger's role should be Scout, and they focus more on traversing and hunting, and if something comes up that the Alter Self spell could solve, the Ranger has "Beast Bond", "Animal Friendship" and "Conjure Animals" as alternate answers. I had a thought to change into a Werewolf Hybrid Form using the spell, but the conflict comes from what the polymorph sub school of magic says, and what I see under the description of Alter Self, Alter Self doesn't mention Natural Armor Bonus, only a +2 Str and the various senses you might get. Jack_Simth. Duration 1 min./level (D). You assume a different form. View Full Version : Pathfinder Does Alter Self get rid of incorporeality? This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. 2015-06-12, 07:25 PM. Open Game Content (place problems on the discussion page). While displayed you may use a 1d12 for your c The Ranger's role should be Scout, and they focus more on traversing and hunting, and if something comes up that the Alter Self spell could solve, the Ranger has "Beast Bond", "Animal Friendship" and "Conjure Animals" as alternate answers. If the form you assume has any of the following abilities, you gain the listed ability: darkvision 60 feet, low-light vision, scent, and swim 30 feet. 15% off all books! For example, you could transform yourself into a halfing, then a lizardfolk, then an elf, and so on. This site works best with JavaScript enabled. Change Appearance. Alter Self Source: Pathfinder Roleplaying Game Core Rulebook ↓ Attributes. Aquatic Adaptation: You adapt your body to an aquatic environment, sprouting gills, and growing webbing between your fingers The Paizo Pathfinder Roleplaying Game rules. Like a hat of disguise, this garment allows its wearer to alter her appearance. You can make yourself look like other races, but your character value will not change. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. I take the statements "You can’t duplicate the appearance of a creature you’ve never seen [...]You decide what you look like, including your height, weight, facial features, the sound of your voice" as more or less a replacement for the Actor feat though, seeing as I decide how I sound, considering the changeling race says "Even to the most astute observers, your ruse is usually indiscernible. Although that race adds the restriction "You can’t duplicate the appearance of a creature you’ve never seen", which makes this more powerful, for simply a second level spell, albeit with concentration. You changed your appearance. Range personal. Rangers have an appreciation for working along side nature, not replicating it. 211, So alter self is not an illusion correct? Pathfinder SRD (Paizo) d20SRD Facebook; D&D Wiki; BoLS; BoLS Facebook; Lexicanum; Lexicanum Facebook; D&D - RPG News; Alter Self 2nd-level transmutation. Everything is PFS with no 3rd party content. Immediately after those lists is a complete list of all spells with full descriptions of those spells listed. School transmutation (polymorph); Level bard 2, sorcerer/wizard 2. Duration 1 min./level (D). , ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. That's correct. When you cast this spell, you can assume the form of any Small or Medium creature of the humanoid type. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. You make the target overconfident, leading it to ascribe failure to external factors. He gains the human 30 foot move speed, and a +2 size bonus to strength, as specified in the Alter Self spell description. Most rings are used for gender transition, though some rarer rings are used to grant wearers the other effects of the alter self spell, such as water breathing. Now the thing is: Let's say we have an improved Familiar ( Nycarfor example, let's call him Mr. Snakey)and want to polymorph the little guy into a … At 14th level sure. I just facepalmed so hard. When you cast this spell, you can assume the form of any Small or Medium Creature of the Humanoid type. It's a physical change? Roll20 uses cookies to improve your experience on our site. Marly polymorphs into an earth elemental Keep in mind the size & shape limitations, no changing amount of limbs and no stretching from a halfling to a human or vice versa. This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. I think you can't, the range is "Self", so you cant cast it on anything/anyone but you. Naga, Dark: +4 size bonus to Strength, -2 penalty to Dexterity, +4 natural armor bonus, darkvision 60 ft., guarded thoughts, poison (sleep). You assume the form of a creature of the same type as your normal form. Open Game License v 1.0a, Copyright 2000, Wizards of the Coast, Inc. System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. Alter Self Edit Page Content. Spell List Index. Cyber Week Deals through 12/6! When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. Make an Edit ... Pathfinder Roleplaying Game Core Rulebook School transmutation (polymorph) Spell Lists. It doesn't specify changing sex, but it does specify "distinguishing characteristics", which one could argue that sex falls under. The new form must be within one size category of your normal size. But by then it kinda defeats the purpose especially as a second level spell. Components V, S, M (a piece of the creature whose form you plan to assume). It is for a circle of the moon druid and becomes basically a cantrip. You can set your own appearance: including height, weight, facial details, sound lines, hair length, skin color, and (possibly) unique appearance characteristics. School transmutation (polymorph); Level bard 2, sorcerer/wizard 2. Alter Self. Seems to largely mirror the ability of the Changeling race. It says, "You are proficient with your unarmed strikes." You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. Casting Time: 1 action: Range: Self: Components: V, S: Duration: Concentration, up to 1 hour: You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. These rings are typically personalised to the individual wearer, so their altered self appears similar to their original self. Gender isn't a physical trait, you don't need a magic spell to alter that. The changes are supposed to be purely cosmetic, so wings don't let you fly as others have mentioned, so I'd say any "parts" you produce are equally as cosmetic and unable to function if you're catching my drift. Alter Self Source PRPG Core Rulebook pg. Artificer, Basic Rules If the target fails at an attack roll or skill check, it takes a –1 status penalty to attack rolls and skill checks until the end of its turn (or the end of its next turn, if it attempted the roll outside its turn). Why isn't this a Druid or Ranger spell? Pathfinder Roleplaying Game Core Rulebook. It’s interesting to see creative interpretations of spells like this (Command spell also has this appeal). If the creature fails a second time while taking this penalty, the penalty increases to –2. By 14th level, you have learned to use magic to alter your physical form in more subtle ways. You can breathe underwater and gain a swimming speed equal to your walking speed. You transform your appearance. At any time for the duration of the spell, you can use your action to change your appearance in this way again. But you could change your hands into Mace's and bludgeon someone too. Change Appearance. The hat becomes a part of the disguise and can be a hat, a helmet, a headscarf, and so forth. d20 Pathfinder SRD. ; This is part of the (3.5e) Revised System Reference Document.It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3.To distinguish it, these items will have this notice. Casting Time 1 standard action. A player of mine wants to make a non-binary character and they were looking at spells that could change a person's body as a form of expression.